
Real-time Particle Systems
Cinematic Simulations
Real-Time VFX • Procedural Simulation • Technical VFX
I engineer effects for games, cinematics, film trailers, and virtual production. I mix several methods to create visuals that perform as beautifully as they look.
Whether running in Unreal Engine or simulated in Houdini, every effect is designed with scalability optimisation, and production workflows in mind.
Minimal Emitter Lab is a specialist VFX studio dedicated exclusively to particle systems, procedural simulation and real-time visual effects.
They trusted Minimal Emitter *
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CREATE




DESIGN



TEACH

UNREAL NIAGARA
Production-Ready Real-Time Effects
Niagara is where visual storytelling meets technical engineering. I create high-end, optimised particle systems for Unreal Engine that deliver cinematic visuals while maintaining real-time performance.




CINEMATIC SIMULATION
Cinematic Worlds Built for Real Time
Cinematics are where visual storytelling meets technical artistry. I create high-end cinematic experiences using Blender, Houdini, and Unity, combining procedural workflows, VFX, animation, and real-time rendering to deliver stunning visuals with production-ready quality.
Let's Build Something Extraordinary
minimalemitter@gmail.com
79 Av Paul Dupont
93190 LIVRY-GARGAN
SIREN 84141845200022











